About

I’m Melvyn. I build things across machine learning, interaction, and graphics — and I care most about making hard problems feel simple, and about tools that give people back their time.

I like building from first principles — a NumPy autodiff framework, a physically-based ray tracer — and I’m always learning something new. A lot of it ends up here. English, French, Chinese.

Selected Projects

Skills

Languages
C++ Python JavaScript HTML/CSS SQL GLSL
Domains
HCI Computer Graphics Computer Vision Multimodal Deep Learning
Tools
PyTorch OpenGL ROS 2 CMake Linux Git